package com.rs.game.player.dialogues.impl;

import com.rs.cache.loaders.NPCDefinitions;
import com.rs.game.player.dialogues.Dialogue;
import com.rs.utils.ShopsHandler;

public class Nurmof extends Dialogue {

    private int npcId;

    @Override
    public void start() {
	npcId = (Integer) parameters[0];
	sendEntityDialogue(SEND_2_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "Greetings and welcome to my pickaxe shop. Do you want", "to buy my premium quality pickaxes?" }, IS_NPC, npcId, 9827);

    }

    @Override
    public void run(int interfaceId, int componentId) {
	if (stage == -1) {
	    stage = 0;
	    sendOptionsDialogue(DEFAULT_OPTIONS_TITLE, "Yes, please.", "No, thank you.", "Are your pickaxes better than other pickaxes, then?");
	} else if (stage == 0) {
	    if (componentId == 2) {
		ShopsHandler.openShop(player, 32);
		end();
	    } else if (componentId == 3) {
		stage = -2;
		sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "No, thank you." }, IS_PLAYER, player.getIndex(), 9827);
	    } else {
		stage = 1;
		sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "Are your pickaxes better than other pickaxes, then?" }, IS_PLAYER, player.getIndex(), 9827);
	    }
	} else if (stage == 1) {
	    stage = -2;
	    sendEntityDialogue(SEND_3_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "Of course they are! My pickaxes are made of higher grade", "metal than your ordinary bronze pickaxes, allowing you to", "mine ore just that little bit faster." }, IS_NPC, npcId, 9827);
	} else
	    end();

    }

    @Override
    public void finish() {
	// TODO Auto-generated method stub

    }

}
